About

TL; DR: The game had a MAJOR update and is now hosted HERE.

If you are feeling nostalgic, you can check the first prototype HERE.

In June 2025, the cutting plane game had a major improvement from the original prototype. This is the first stable version, completely developed by Álvaro "big_kwii" Morales, an excellent former Computer Science student at Universidad de Chile I had the pleasure to advise.

Some important changes with respect to the original version are:

  • All levels can be completed with the given cut budgets.
  • A tutorial mode is now implemented, which teaches the player the game mechanics.
  • A level editor was added, where you can create and play with your favorite polytopes.
  • Other new modes include speedrun and free play.
  • The game is now developed in Godot, a free, open-source game engine.
  • The source code is available HERE.
  • Plus many design changes and playability improvements.

All feedback is greatly appreciated.

 
 

I hope you enjoy the game!